Thursday, July 25, 2019

Console Game Overlay Collection



Today it's time for a slight change in programming.

For the past quite a while, I've been working on a bezel art collection for Retroarch. I was really impressed with the realistic bezel art available for arcade games on MAME, and I really wanted to have something like that for console games. So I decided to make my own, since there wasn't anything quite like that at the time. So let's take a look after the break.


Monday, July 15, 2019

Resident Evil 6 PSX


Stop it! Don't open that door! It's time to give a Resident Evil game the 240p treatment. And I know you would think it would be RE7 or RE2REmake, but we're doing 6 instead because I'm a terrible person.

But that having been said, just look at it. It feels like the followup to RE3 that we never got. The gameplay certainly doesn't, nor does the camera, but it really does feel like a classic Resident Evil at times, particularly the running around in the streets times. It also helps make the game a lot more tolerable to play.

It also makes all the visual effects look way cooler, since you can't really see all the visual blemishes in the game. Bad PS3 game textures just look like regular textures at 240p. But let's go ahead and take a look at the pictures after the break.

Console Game Overlay Collection